Oy, it’s been a long time since I last left a videogame review. There are times where I wonder why I don’t usually bother with videogame reviews. But then I remember that it’s because everyone has their own opinion on things. Regardless, I’m giving out a review today.
Platform: Multiplayer Adventure
Consoles Available on: X-Box 360
Pointed out by 1up.com, Castlevania: Harmony of Despair may be released on Sony’s PlayStation Network if the game sells well on Microsoft’s Xbox Live Arcade.
You ever wondered what it’d be like if you get various different heroes of the Castlevania series together into one game? Sounds like a dream right? Guess what? That dream became a reality.
Castlevania HD is a throwback to the old 2D sprite style days of gaming, with a mix of HD thrown in. Co-op is the stand out feature to this game. Sure, you CAN go to single player and go through the levels yourself, but as you do so, you’ll find out that this game was built with co-op play in mind. While it’s been assured that you can always get to the boss of the level by yourself, you’ll find that you can’t complete certain puzzles without at least having one co-op buddy with you. (Mind you, the puzzles are simple, but still impossible without co-op help) Also, it helps to have a co-op buddy who can just go to the door that needs to be opened while you go flip the switch. That way, your co-op buddy can start clearing out the room beyond the door while you’re taking your time to back track your way to that same opened door.
Co-op play goes up to 6 players, but only if you have internet to work with. In fact, there’s no split-screen co-op to this game at all. Given as to how they made this game though, it may have proven difficult to throw in a workable split-screen co-op. For one, in order to not halt the action of the level, the developers would have had to remove the ability to swap equipment during the mission using the book known as the Grimoire, which you can find during missions as “waypoints”. Regardless of the lack of split-screen though, co-op is still fun. In fact, co-op play is the true way to experience this particular Castlevania game. You’re probably wondering how you can play with up to 6 people when there’s only 5 characters to choose from. The answer is simple. Color Palette swap. There’s a total of 6 different colors to choose from for each character. This means that it’s entirely possible to have a rainbow colored army of Soma’s running around dominating the map. (And every other character for that matter)
Speaking of characters, lets go over that. Each of the 5 characters play out the same way they play out in the specific Castlevania titles they respectively appear in. Soma can harness souls and gather monster abilites to use. Alucard can use his “Mist” form ability and learn various dark magic spells. Jonathan can use martial arts, as well as traditional Castlevania secondary items. Shanoa can use glyphs, including “Magnes” which allows her to use metal spheres to launch herself around. Finally, Charlotte can bind monsters to her book and use them in the form of spells. So in other words, the character you choose to play as determines how you approach the game. On a quick note, Charlotte is the only character who’s incapable of performing the Aerial Kick to step upon enemies, so watch yourself with Charlotte if you intend to jump over a big enemy.
The length of the game comes up short. There’s only six levels and six bosses. If you’ve got powerful equipment all around and a good team, you can complete this game in about 3 hours. Note that I said “powerful equipment” in there. When you first start, you have weak equipment… the kind of stuff that you just want to throw away the first chance you have. In other words, expect to have your butt handed to you on a royal platter when you first begin the game. Also, another reason why the game can last so short is because each stage in this game has a 30 minute time limit to it. You have to find the boss and kill it before half an hour passes. Lucky for you, they added a feature to help ease your troubles a bit.
Yes, you can see the entire layout of the castle that you’re in. I feel the need to point out here that there’s a total of six castles for you to explore instead of just one. (Err… does level 3 even COUNT as a castle? More like dungeon/cave) You can even play through the level with the map zoomed out like this, but I wouldn’t recommend it. You can hardly see what you’re doing zoomed out like that. By the way, you can adjust the zoom by clicking the right control stick. There are even options as to how you want the camera to zoom, so be sure to check that out if you get this game. Despite the fact that being able to zoom out and see the entire stage may leave you disappointed with the fact that you don’t need to explore, it helps. Period. It also allows you to see exactly where your allies are if you have any.
I mentioned equipment earlier. Lets get back into that. Just so you know, in order to access your equipment menu, you have to select “Main Menu”. I’m pretty sure the developers missed that, because last I checked, “Main Menu” is supposed to take you back to the… well… main menu. Not the equipment menu. (In a slight defense though, selecting “main menu” will take you to a menu where you can do more than just adjust the equipment of your character) Anyway, there is no such thing as leveling up in this game. Period. Do away with farming for EXP, cause you ain’t getting any. In order to survive in this game, you need to properly manage your equipment and character abilites. Special abilites, such as using magic, will actually get stronger in time. The more you use it, the stronger it gets. (This isn’t the case with Soma though. His abilites get stronger by absorbing many monster souls) Having your character get stronger in using his/her abilites will also somehow result in your character becoming more familar in using their actual equipped weapon, resulting in more damage than usual. So in short… proper equipment and the right strong skills will see you to your survival.
For those who haven’t realized it yet, this game has a very heavy arcade style feel to it. If you picked up this game expecting to have some heavy story driven plot, prepare to be disappointed. There’s hardly any story to this game… if at all. In fact, the entire story can be summed up in this quote from a Wiki:
“The story, such as it is, involves a cursed book called the Grimoire, in which the story of the evil citadel Castlevania is recorded. However the castle comes to life within the pages of the book, taking various forms from previous incarnations, and the heroes of the past, also recorded in the book and coming to life within its pages, must once again fight to put an end to the curse. This story allows characters from eras ranging from 1797 to 2036 to come together in the same castle to fight evil.”
Really. That’s it. There’s no story based cutscenes in the game itself. If you want a multiplayer game that has story cutscenes and plot to it, I suggest you try getting the MMO game Guild Wars instead.
One of the spots that the developers REALLY nailed was the leaderboards. The top 10 players of a level will automatically have replay videos of their run through the level available for download, allowing you to see EXACTLY how they got through the level. Mind you, this only works with the single player leaderboard though. There are no replay videos for co-op play and the like… which I was kind of disappointed in. This not only allows for a special type of guide for the players who are having trouble with a level watch and see how a pro did it, but it allows for competitive play to take place as well. In this case, I’m referring to seeing how your “rival” did the level, and then trying to come up with a better and faster way of getting through the level than your “rival”. Speaking of competition… feeling REALLY competitive? Then instead of co-op mode or single player, maybe you should try “Survival Mode”. In this mode, it’s every man/woman for himself/herself. Course, since this isn’t any pure fighting game like Super Smash Bros or Marvel VS Capcom, what it all boils down to is just mashing buttons to beat up the rival players. … … ok, there IS strategy involved truth be told. Knowing what abilites you assigned your character along with their equipment can give you an edge against the opponent(s). Even what character you’re playing as can make all the difference.
Did you beat chapter 6? Guess what. You’re not done. After you finish chapter 6, hard mode is unlocked. Now you have to go through the same 6 chapters… only the enemies have seen serious buffs. (Down to those mere zombies) The layout of the enemies on the map has changed as well. In fact, some of the more powerful enemies that were only found in the later chapters CAN NOW BE FOUND ON THE FIRST CHAPTER! Good luck. You’ll need it.
For those who don’t have mics for quick communication, no worries. The developers saw fit to include a communication window that you can access with the select button. This chat wheel comes complete with just about everything you need to deliver your exact thoughts. Another neat thing about the chat window is that full voice acting comes with this stuff, as the character you’re playing as will actually say something related to the option you chose. Why do I say related? Well, lets say you’re playing as Soma right now. You pop open the chat window and select “oops!”. The text bubble “oops!” appears above Soma’s head, but the word “Crap!” comes flying out of Soma’s mouth instead. Fancy that.
A lot of people (including other reviewers) seem to overlook this, BUT THERE IS A “How to play” OPTION TO BE FOUND IN THE “Help & Options” MENU! It says “Help” right there when you first turn the game on and when you access the [i]true[/i] main menu. Anyway, when you go into that menu, there, you have access to things like adjusting the window colors of your text bubbles, the “How to Play” section, and even a section where you’re allowed to adjust what music plays on what stage. (This includes boss fight music) Speaking of music, there’s a total of 17 songs to choose from. So even if you were to have a different song for each and every level and boss fight, you still wouldn’t be able to use them all. (Though future promised DLC may resolve this)
There is one more thing I should point out before I start wrapping things up. Two words: Dual Crush. (Double Techniques)
When certain conditions are met, and you’re playing with other people, it’s entirely possible to have 2 people team up and perform a team attack. The first person requests it, and another person on the team recieves the message if they want to join the first person in a team attack. If the reciever accepts the request in the time limit allowed upon the request, the 2 will join forces for a team attack. I haven’t gotten to try this myself yet, but I’d love to team up for a double tech attack at least once.
Well, I think it’s about time I wrap this up. I’ll do what I do with the rest of my reviews these days:
Pros:
1: The gameplay is smooth. No glitches.
2: Multiplayer. Period.
3: Leaderboards are astounding. It allows for another form of competitive play for those who MUST take on the world’s top players.
4: Sufficent chat window for those who don’t have a mic for quick communication.
Cons:
1: Far too short of a game… if you’re doing really well mind you. Chances are, you’re first time through will end up with you getting your behind handed to you on a royal platter.
2: No story really. If you were looking for a grand story, then you’re playing the wrong game. Go look up a different Castlevania title.
3: No time for exploration really. Just run in, grab the chests, and beat the boss in a 30 minute time limit. (Not sure if I should count this as a con, considering how arcade style games work)
Game Status:
Story = 1/10: Err… what story?
Gameplay = 9/10: If you’re here for that arcade style beat-em-up type of gameplay with multiple people, then this game will deliver just that to you in a near perfect way.
Voice Acting = 10/10: There isn’t much to be had to begin with. What little voice acting there is though sounds just right.
Music = 8/10: Decent music mostly. For some odd reason though, the multiplayer menu music doesn’t sit right with my ears. That’s just me though.
Graphics = 9/10: This game WAS MADE with 2D sprites in mind. So that’s exactly what we got. That being said, the sprites and backgrounds are pretty nice. They also threw in HD graphics, which are most noticable when you throw out magic spells. And also, for the first time apparently, this Castlevania title comes complete with HD resoultion. Has anyone figured out how clever the developers were with the title of this game yet? No? You just noticed now?
Lasting Appeal = 10/10: With 5 starting characters to play as, that’s a lot of character development time on your hands if you see fit to use every single character and max out their abilities. Add 3 appeal points to that if you’re into character growth. Confirmed future downloadable content that comes with more characters AND stages? Add another 3 lasting appeal points then. The addition of Hard mode for those who really want a challenge from the monsters? Add another 3 lasting appeal points to that. Leaderboards and the self imposed challenge of shattering the #1 record for the highly competitive gamers? Add the final lasting appeal point then. If none of that works out for you… then this game will probably just last you about 3 hours to a whole week. (Depending on how much trouble you’re having and if you have a good team to work with)
Overall Rating = 8/10: If multiplayer co-op is something you’ve always wanted off of the Castlevania series, then this game is for you. Players who were expecting a story though will probably find themselves waiting even longer for the next “proper” 2D Castlevania game. Let me get one thing straight. This game has been promised to have downloadable content in the future. 2 additional characters are apparently set for release some time in the future for those who have this game. This means even more character development time on your hands if you feel up to it. There’s also additional stages on the way as well, so be on the lookout for that if you get this game.
Do I recommend this game? Yes, but it depends on your tastes too. If you don’t mind the arcade style beat-em-up games like this Castlevania game is presenting, then by all means, pick this up so that we can hunt monsters together. However, if you think Castlevania should stick to having a story driven plot, then you should just wait for the next Castlevania game. You actually aren’t missing much if you decide to pass on this title.
This entire review was brought to you by someone who has never picked up and played any Castlevania title until this game.












